Bakers Arms!

Sunday, January 24, 2010

Starting with the old stuff!

So, a quick bit of background on the new game Baker's Arms has been developing:

We started our large group back in April 2009. We worked together to come up with a cool new game concept that would leave players intrigued. We came up with "Split"; a 3D parallel world game in which the player moves between the worlds changing the environment to see the changes in the other world.

After doing some pre-production we decided to change our game concept. The amount of content was unfeasible for our time frame. So, without further adieu, I would like to dedicate this first post to the best of our early development:














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